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Image by Eric Quigley We’re bringing you our Pathfinder blog this week on Monday instead of Friday like usual since last week was the GM’s Day Sale that occupied us. This week we are bringing you an orc skeletal champion. To make this one, we had to write a skeletal champion graft. We will be sure to include it in a future Pathfinder 1e monster book we create. We are after all… Read More

The GM’s Day Sale is here and it is better than ever. Get 20-40% off of our Pathfinder, Fifth Edition, 13th Age, and Traveller 1e books you have been wanting for a while now. Grab these books now while they are available at a great price. Which books you ask? Here are some highlights. Fifth Edition Book of Beasts: Monsters of the Forbidden Woods Book of Heroic Races: Player Races 1 Book… Read More

There’s a short story by Janni Lee Simner called Practical Villany that I particularly love. It’s from the villain’s point of view. The opening line is “The first thing I want you to know is that I drowned those kittens for a reason.” It’s a dark comedy about a villain talking to his latest kidnapee about his rebellious daughter that turned hero, betraying the family business. In the story, the author talks… Read More

I mentioned last month that we at JBE decided to continue with Pathfinder 1e support. Having said that, we decided to not continue on as business as usual. Since Paizo will be ending support for PF1 soon, we no longer feel the need to continue on in their footsteps; we want to do things our way. One of those ways is that we do not care for the core Bestiary monster creation… Read More

A rogue would not be a rogue if they fought fair. Dirty tricks are their stock in trade. So today we are giving you a new power for rogues called Dirty Trick. It applies a condition to an enemy you hit, making them a less lethal opponent to you and the rest of your party. Be sure to check out the vicious strike power and the magical savant talent that we showed… Read More

The best way to describe a stereotypical rogue is simply not possible. Rogues always have a wide assortment of tricks up their sleeves that they area easy to mistake for a fighter or a wizard. While it is true that they get themselves out of bad situations as quick as they get themselves into them, know the best routes of escape, are aware of which guards are not paying attention, and can… Read More

Foreven Worlds Creatures of Distant Worlds

When we finally travel to different solar systems, one of the lifeforms we are expecting to find are called snottites. They are a glob of single-celled organisms that dissolve rocks and other mineral deposits for substance. It gets its name from the fact that it has a consistency close to snot. That is perfect for a game that is closer to hard science fiction like Traveller, except snot is not all that… Read More

Whenever I play Traveller, I like to have the ship my players are in in a large format hanging on a wall for quick reference so they can see it in full detail. So when I set up to do the single ships for Traveller, I decided to include a poster map of the ships with its specs and an external picture. Having this helps to immerse my players in the universe… Read More

Just shy of 3 weeks ago, I posted a poll asking if you were planning to switch from first edition Pathfinder to Pathfinder 2e. The results were quite amazing and not at all what I expected. So lets go over them. The answers can be broken down into these basic answers: yes, yes with reservations, maybe, eventually, no, both, and this poll doesn’t apply to me but I want to vote anyways…. Read More

A classic of the Worlds Oldest Fantasy Roleplaying Game involves giant animals. The origin of these is quite simple, someone trying to convince someone else that their fight with some animal was far more valiant because it was far larger than most. In a fight when the adrenaline is pumping, a fierce creature can seem substantially larger than it actually is. In our roleplaying games, however, these perceived larger creatures are indeed… Read More