Pathfinder 1e: Start a New Subscription with Warpriests

Divine Warriors and Dark Cultists

Do your PCs need to hire some divine muscle? Does your upcoming session need an evil sword wielder that can also raise the undead or call upon infernal powers? Are you seeking ideas for the terrible power at the end of your campaign? The Book of Beasts: Warpriest Codex has the solutions you need, arming game masters of the First Edition of the Pathfinder Roleplaying Game with the following:

  • 20 ready-made warpriest characters, one for each level of play
  • Tactical combat recommendations for every character, helping you to quickly and effectively run the NPC in a fight
  • Personalities and details to give you ideas on how to use the characters both in combat and in roleplaying interactions

Populate Your Campaign With the Exact Character You Need!

Download the Book of Beasts: Warpriest Codex today at JonBrazer.com, DriveThruRPG, the Open Gaming Store, and Paizo.com.

NPCs Assemble!

No matter how much you prepare, players will always manage to do the unexpected, often forcing you to improvise an encounter. Other times, you simply don’t have the time to create all the NPCs you need for a session.

One of our many solutions to these situations is the Book of Beasts: Character Codex Subscription. Within this series, you’ll find 20 ready-made stat blocks for each of a dozen classes, for every level of play. As each volume covering a single class is completed, those NPCs will be delivered to your downloads section. Once the entire series is complete, you’ll also receive the compiled Character Codex!

The Book of Beasts: Character Codex Subscription is a must-have series for any game master who enjoys running the Pathfinder Roleplaying Game.

When completed, the Book of Beasts: Character Codex Subscription will include:

  • Full stat blocks for over 200 characters, covering the alchemist, arcanist, bloodrager, brawler, cavalier, hunter, magus, oracle, slayer, swashbuckler, warpriest, and witch classes
  • Tactical combat recommendations for every character, helping you to quickly and effectively run the NPC in a fight
  • Personalities and details to give you ideas on how to use the characters both in combat and in roleplaying interactions
  • Hero Lab Classic files for each NPC, allowing you to quickly modify these characters to meet your exact needs

Subscribe today to meet all of these amazing characters!

Subscribe to the Book of Beasts: Character Codex Subscription today at JonBrazer.com, DriveThruRPG, the Open Gaming Store, and Paizo.com.

Pathfinder 1e: Airborne Reanimator

We are currently hard at work on the Book of Beasts: Warpriest Codex. It will be out soon, and we are so excited! This will be the first part of a new subscription that we are hard at work creating. The Book of Beasts: Character Codex will be one awesome book when completed and we hope that you will join us on this ride. Read all about what you get when you subscribe to the Character Codex here.

Today we are showing off another of the warpriests inside this Warpriest Codex. The last one was a dwarf, a race you would completely expect to see paired with the warpriest class. Today we are showing off a wyvaran warpriest, one very different than the last one. Heck, this race as the ability to fly. Clumsy, sure, but they can still get airborne. Like many evil clerics, this one loves to bring back the dead as a shambling corruption of life. If you like this one, just wait until you see what we have in store for the rest of these clerical warriors.

One thing to notice is that the Wyvaran’s deity is the Five Heroes. This deity comes from the Book of Heroic Races: Advanced Compendium. Each of the races inside have their own deities. Those are the only options we chose that do not come from one of the Pathfinder Roleplaying Game line of books, and even then, we only used the deities from races in the BoHRAC. The rest we chose from mythology, deciding on alignments and domains (or blessings in this case) that best suited them. If you want a supplement that describes the mythological deities, and their domains, and the organization of their worshippers, let us know in the comments below. It is something we would love to do if you are interested in such a project.

Download the Book of Beasts: Warpriest Codex today at JonBrazer.com, DriveThruRPG, the Open Gaming Store, and Paizo.com and tell your friends that are sticking with Pathfinder 1e about us. Your words are the best way for people sticking with the game we love to find us and what we produce, and we need your help to do so.

Airborne Reanimator CR 3

XP 800
Wyvaran ARG warpriest of the Five Heroes BoHRAC 4
NE Medium dragon
Init +2; Senses darkvision 60 ft., low-light vision; Perception +3


Defense


AC 19, touch 12, flat-footed 17 (+7 armor, +2 Dex)
hp 21 (4d8)
Fort +4, Ref +3, Will +7
Immune paralysis, sleep


Offense


Speed 20 ft., fly 20 ft. in armor (clumsy) (30 ft., fly 30 ft. [clumsy] without armor)
Melee +1 heavy mace +7 (1d8+3)
Special Attacks blessings 5/day (Death: from the grave; Magic: hand of the acolyte), channel negative energy (DC 15, 1d6), fervor 5/day (1d6), sacred weapon (1d6, +1, 4 rounds/day), slapping tail +5 (1d8+2 bludgeoning)
Warpriest Spells Prepared (CL 4th; concentration +7)
2nd—lesser animate dead UM, summon monster II
1st—obscuring mist, sanctuary (DC 14), shield of faith, summon monster I
0 (at will)—create water, detect magic, read magic, virtue


Tactics


During Combat The warpriest flies out of reach of melee attacks and casts lesser animate dead and summon monster spells, then making Flyby Attacks to stay out of reach of opponents, using sacred weapon on the masterwork heavy mace.
Base Statistics Without sacred weapon, the warpriest’s statistics are Melee mwk heavy mace +7 (1d8+2)


Statistics


Str 15, Dex 14, Con 10, Int 12, Wis 16, Cha 8
Base Atk +3; CMB +5; CMD 17
Feats Combat Casting, Flyby Attack, Intimidating Prowess, Weapon Focus (heavy mace)
Skills Fly –2, Heal +10, Intimidate +8, Sense Motive +10
Languages Common, Draconic, Elven
Combat Gear wand of hold person (8 charges); Other Gear +1 breastplate, mwk heavy mace, wooden holy symbol of the Five Heroes, 17 gp

Pathfinder 1e: What Kinds of Products Do You Want For Your Game?

We’re hard at work here at JBE on the upcoming Book of Beasts: Character Codex. While we have a number of our own ideas, we want to hear from you: what kinds of products do you want in your game? Vote in the poll below. If you have something specific in mind or if you can’t see the poll, leave a comment below.

Before we talk more about the poll, check out our existing Pathfinder 1e products at the JBE Shop, DriveThruRPG, and the Open Gaming Store while they are up to 40% off their regular price. This sale won’t last much longer, so grab these titles now.

Options include:

  • Low-level adventures (levels 1-5)
  • Mid-level adventures (levels 6-10)
  • High-level adventures (levels 11-15)
  • Game-ender adventures (levels 16-20)
  • Long adventures (cover 10+ levels, able to make a full campaign out of them)
  • Options for existing Paizo classes (includes archetypes, classes produced by Paizo only)
  • Options for existing Pathfinder Compatible classes (share which ones below, there’s quite a few)
  • New classes (something totally new, yes, we do have ideas)
  • New monster / NPC books
  • New feats or spells
  • New / expanded races
  • Small settings (cities, towns, etc that can be incorporated into any setting)
  • Large campaign setting (able to play several campaigns here)
  • Other (describe in the comments below)

EDIT: Because we can’t seem to allow multiple option voting (to many options, I guess), I allowed repeat voting. So you can vote in the poll as many times as you want. I ask that you don’t vote for the same option more than once; it will make the results less accurate. So let us know all the options you want.

Vote in the poll now:

Pathfinder 1e: Mercenary Priest

Not long ago, we mentioned that we are working on an NPC Codex-style book titled the Book of Beasts: Character Codex. That post has a poll where you can vote on some of the classes that will be covered inside. Read that post to find out more details about that upcoming book and subscription to help us produce the book.

The first in the subscription covers warpriests. Today, we are sharing with you one of the warpriests detailed in this book. The odd-numbered levels are a build that you would expect from the class.

Download the Book of Beasts: Warpriest Codex today at JonBrazer.com, DriveThruRPG, the Open Gaming Store, and Paizo.com.

Mercenary Priest CR 2

XP 600
Dwarf warpriest of Ares 3
CE Medium humanoid (dwarf)
Init +4; Senses darkvision 60 ft.; Perception +2 (+4 to notice unusual stonework)


Defense


AC 20, touch 12, flat-footed 20 (+8 armor +2 deflection)
hp 29 (3d8+12)
Fort +6, Ref +1, Will +5; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training


Offense


Speed 20 ft.
Melee mwk spear +6 (1d8+3/×3 plus 1d6 vs good)
Ranged light crossbow +2 (1d8/19–20)
Special Attacks blessings 4/day (Evil: unholy strike, War: war mind), fervor 3/day (1d6), hatred, sacred weapon (1d6, +0, 3 rounds/day)
Warpriest Spells Prepared (CL 3rd; concentration +5)
1st—bless, cure light wounds, doom (DC 14), shield of faith
0 (at will)—bleed (DC 13), detect magic, guidance, stabilize


Tactics


Before Combat The warpriest casts shield of faith.
During Combat The warpriest casts bless and doom and then engages in melee combat, using unholy strike.
Base Statistics Without unholy strike and shield of faith, the warpriest’s statistics are AC 18, touch 10, flat-footed 18, Melee mwk spear +6 (1d8+3/×3), CMD 16 (20 vs bull rush, 20 vs trip).


Statistics


Str 15, Dex 10, Con 16, Int 12, Wis 15, Cha 6
Base Atk +2; CMB +4; CMD 14 (18 vs. bull rush, 18 vs. trip)
Feats Combat Casting, Improved Initiative, Spell Focus (necromancy), Weapon Focus (spear)
Skills Diplomacy +4, Knowledge (religion) +7, Spellcraft +7; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven, Goblin
Combat Gear oil of magic weapon, potion of bull’s strength, scroll of bestow curse; Other Gear mwk half-plate, light crossbow, mwk spear, wooden holy symbol of Ares, 62 gp

Pathfinder 1e: Character Codex Coming Soon

If you follow Jon Brazer Enterprises on Twitter or Facebook, you may have seen the announcement that we are working on our next major 1e Pathfinder project. We call it the Book of Beasts: Character Codex. This book is going to be similar to the NPC Codex by Paizo in that it provides 20 NPCs—one for each level—for each class detailed in the book. This way you always have an NPC at the level you need for that class. Unlike the original Codex, this book will focus on classes not in the core rulebook. We will be covering classes detailed in the Advanced Player’s Guide, Advanced Class Guide, and Ultimate Magic.

The obvious question is, “Why do this now?” Pathfinder 1e is no longer supported by the main company and at least some portion of the audience has moved to the new edition. So why continue to support the older edition? First and foremost, we at JBE prefer the older edition. This is the edition we enjoy, and we want to continue supporting it. Why didn’t we do this book years ago when it was still the current edition? Honestly, I always expected Paizo to do it. I learned a strong lesson from the Book of the River Nations, where we took the OGL Kingmaker rules and reprinted them in a standalone book for players: namely “don’t do books that I expect the main company to do in the future.” While the book sold incredibly well at the time and is still one of our top 3 selling books of all time, sales of it essentially ended the moment that Ultimate Campaign was released. So we held off on a number of very good ideas for Pathfinder 1e that we expected to be done by the primary publisher. Now that they’ve moved on and we are still here, we think now is a good time to produce those books and adventures we talked about before. Watch this space for more Pathfinder 1e books and blog posts.

We will be releasing this book as a subscription and bundling it all up when complete. We’re borrowing this idea from some of our fellow publishers that the earlier you subscribe to this project, the lower the price will be. The price will go up as we add more PDFs to the subscription. So if you know you are going to want this, subscribe as soon as it comes out. What will subscribers get? They get the individual PDFs and a PDF of the final Book of Beasts: Character Codex Compendium as well as a coupon to order the final print version at a reduced price. As an added bonus, subscribers will also get the Hero Lab classic files of the characters. We will be selling them separately for those that are not interested in the full subscription, but subscribers get them included.

So what is the scope of the Character Codex Subscription? As mentioned above, we’re limiting the classes we’re drawing from the Advanced Player’s Guide, Ultimate Magic, and the Advanced Class Guide. We will be utilizing feats, spells and archetypes from these books plus the core rulebook, Ultimate Combat, and the Advanced Race Guide. That will provide you with some excellent NPCs from a diverse set of books. Some quick math though: 18-ish pages for 17 classes in those three books comes to over 300 pages for the NPCs. Note that doesn’t include any possible appendixes we know we’ll need (eidolons, mounts, familiars, etc) let alone any we haven’t thought of yet, nor anything else that will require pages (i.e. Title Page, OGL, etc). That is more than a little intimidating for a company our size. Currently, the Book of Heroic Races: Advanced Compendium is our largest book at around 250 pages and that took 2 years and a lot of sweat to finish. So we are thinking of covering 12 classes in this outing. That puts this project at around 200 pages before everything mentioned above. While still a stretch, it is considerably more manageable.

The question then becomes which classes do we include. The warpriest is almost ready to send off to the editors, and we have artwork picked out for the arcanist, magus, and slayer classes so they’re definitely in. That still leaves us 8 classes to pick. This is where you come in. Tell us what classes you want to see by voting in the poll below. If you don’t see the poll because of the browser you are using or various settings or if there are some classes you want covered above all others, please leave us a comment below.

Are you excited for this project, for additional Pathfinder 1e support? Is there something you want us to produce that is not yet available? We want to hear your voice. Tell us your thoughts. Post a comment and let your voice be heard.

Download all of JBE’s Pathfinder 1e books at the JBE Shop, DriveThruRPG, Paizo, and the Open Gaming Store.

Pathfinder 1e: NPC or Monster “Codex” II?

After a number of conversations, I have hear a desire for either a spiritual successor to Paizo’s Monster Codex or the NPC Codex. I sat back, thought about it and it seems that such a product is not only possible but quite doable. I know I never did it before because I was always expecting Paizo to do such a book. Since that obviously never transpired and there appears to still be a desire for such a product, I would like to ask you for your opinion. Which appeals to you more?

Vote in the poll above and make sure to leave a comment below if you feel strongly about either book or some aspect of it. Perhaps you want it to focus on the Advanced Players Guide, it maybe you want Ultimate Psionic classes mixed in. Maybe you want more occultist minotaurs and shifter samsarans instead of elf witches or halfling inquisitors? Share your thoughts.

After voting, make sure you stop over at DriveThruRPG and grab one of our many adventures while they are in sale for only $5. This sale lasts only a few more days do head over there now.

Pathfinder 1e: 3 of Our Highest Rated Adventures

We at Jon Brazer Enterprises are proud of our Pathfinder adventures. We bring you high quality adventures with awesome artwork. Having said that, we’re obviously biased. We today we are sharing with you the opinions of those unbiased: reviewers. Here are three of our highest-rated adventures. With quality this good, Pathfinder 1e GMs looking for new adventures will want to download them now.

Deadly Delves: The Gilded Gauntlet

– Level 9

Two different reviewers gave Deadly Delves: The Gilded Gauntlet 5 Stars. The first, Endzeitgeist, had this to say about it:

“[I]t’s very hard to generate a module that challenges veterans, yet remains FAIR. The gilded gauntlet manages just that. This is one of the hardest dungeon-complexes I have ever had the pleasure to run, but it is hard without resorting to ridiculous amounts of save-or-suck tricks or unfair enemy/hazard placement, instead focusing on presenting a tightly-woven, intricate web of unique rooms and tricks, on showing what you can do with the format. In short, this is one of the best examples of a gauntlet-style dungeon I have ever seen…also thanks to its impressive use of blending terrain, strategy and cartography in its challenges.

“This is a module that requires both brains and brawn to solve and it will challenge even groups that usually waltz through published modules. In short: This is glorious. It may not win any rewards for its story, but it doesn’t have to – it is FUN. Yes, capital letters. If you and your group are bored, if you’re looking for a challenge that blends new-school tactics and strategy with old-school emphasis on smarts, then this is the dungeon for you. I absolutely adored this dungeon and consider it an excellent and uncommon option that feels like a refreshing breath of fresh air in the genre of new school dungeon explorations. The sheer diversity of the challenges posed herein and the clever use of the maps and terrain in particular elevate this adventure beyond its brethren. Hence, it is my pleasure to award this 5 stars + seal of approval – and this qualifies as a candidate for my Top Ten of 2017.”

Another review that gave it 5 stars also had this to say about it.

“There are… many out-of-the-box problems that need to be carefully considered. I really liked this approach- the information the characters require is readily available, but making sense of it is key. Further, the encounters mix monsters with hazards in interesting environments. There’s a lot of content for the price, and I look forward to using it.”

Download this adventure at DriveThruRPG, Paizo, the Open Gaming Store, or the JBE Shop.

Deadly Delves: To Claw the Surface

– Level 1

Deadly Delves: To Claw the Surface (PFRPG)Our next 5-Star rated adventure is Deadly Delves: To Claw the Surface. This adventure features the PCs falling down deep inside a cave tunnel and have to find their way back our again. But what did reviewer Endzeitgeist have to say when he gave it such a high rating? He said:

“What we have here, to put it bluntly, is excellence. The attention to detail and amazing atmosphere, the creative set-pieces that organically flow together, the blending and development of themes – they all fit together so well. It’s weird, really – the adventure is, for all intents and purposes, very technical in its craftsmanship. At the same time, though, it also manages to evoke a sense of atmosphere you only very rarely get to see. In fact, this felt in many instances almost like an OSR-module, with so much care poured into the details, the small bits. There is a subtle, playful artistry in this adventure, one that made me reminisce about Tomb Raider, about some survival movies, about classic dwarven-themed adventures and underworld exploration…but at the same time, the adventure manages to somehow transcend all these diverse influences, weaving them into something distinct, novel and exciting.

“I’ll just come out and say it: This is one of the best 1st level modules available for PFRPG. It’s, in fact, good enough to warrant checking out even if you play another system. This is a true gem, and will receive 5 stars + my seal of approval, granted without any hesitation. It also qualifies as a candidate for my Top Ten of 2017.”

Download this adventure at DriveThruRPG, Paizo, the Open Gaming Store, or the JBE Shop.

Deadly Delves: Nine Lives For Petane

– Level 12

The last one we’re showcasing today is the highest level of the three. Deadly Delves: Nine Lives for Petane takes place in a dungeon where the PCs are looking for the corpse of a specific person and have to resurrect them to find out which is which. They have a magic item that will help them in this endeavor, but it features a powerful curse for those that use it. When Endzeitgeist gave it his 5 Star rating, he had this to say about it:

“I wasn’t surprised to see this adventure sport pretty interesting and challenging adversaries. What did surprise me, though, was how well this adventure played. This is a dungeon that works better in play than on paper, and the tie-in with the easily replaced divine angles, demons and ancient cultures can make this work within the context of a ton of different settings[.] … The amulet, as a powerful angle, can provide a helpful change of pace for high-powered games and potentially provide a cool angle to go further planar.

“Beyond the stats and mechanical aspects, this module, as a whole, makes for one of the few rewarding high-level modules out there. All in all, this one does not necessarily reinvent the wheel, but doesn’t have to. It is a cool, interesting module that can, if you choose, provide a great transition towards the world of high-level gaming. My final verdict will clock in at 5 stars + seal of approval.”

Download this adventure at DriveThruRPG, Paizo, the Open Gaming Store, or the JBE Shop.

Pathfinder: A Pteranodon Shifter

We’ve talked in the past about what is inside the Book of Heroic Races: Occult Intrigue in the Wilderness. A decent chunk of it involves archetypes that require a specific race to play. However, there are quite a few options that can be taken by anyone, even if they are themed for a specific race.

New shifter aspects are a great example of this. Sure all the reptilian-themed options are listed under lizardfolk, but there is no reason why a human or a dwarf cannot take these. So let me show you one of these.

Pteranodon

The aspect of the pteranodon transforms a shifter into a dextrous dervish and a formidable flying combatant as well.
Minor Form: You gain a +1 dodge bonus to AC and a +1 bonus on Initiative checks. At 8th level, these bonuses increase to +2, and at 15th level they increase to +3.
Major Form: Your shape changes to that of a pteranodon. While in this form, you gain a fly speed of 40 feet (clumsy), low-light vision, and a +4 racial bonus on vision-based Perception checks. At 8th level, your fly speed increases to 60 feet (poor), your racial bonus on Perception checks increases to +6, and you gain a primary bite attack (1d8 damage). At 15th level, your fly speed increases to 60 feet (average), and you gain the Improved Natural Attack feat for your bite attacks as well as the Flyby Attack feat.

Download the Book of Heroic Races: Occult Intrigue in the Wilderness today at the JBE Shop for your Pathfinder game. You can also find it at DriveThruRPG, Paizo, and the Open Gaming Store.

Pathfinder 1e: Animal Shaman

The Pathfinder Roleplaying Game: Advanced Class Guide set out to hybridize a number of the existing classes in the game. Not only the new classes but they added archetypes for the existing classes as well. Paizo gave the fighter a mutagen, allowing the fighter to grow wings. They gave the barbarian bloodline-like powers making it more akin to the bloodrager. The cavalier received can turn his mount into a more dangerous animal. A paladin gains some ranger-like abilities, and the list goes on and on. Then Paizo released a number of new classes that never got hybridized with those classes previously released. This is one of the many ideas I have while working on this new series of archetypes for the ACG.

Today I bring you the animal shaman. We take the shaman class and mix in a little of the shifter. While the shaman does not fully shift into the form of another animal, those who take this archetype do take on aspects of an animal, letting them gain some of the creature’s advantages. This is a fun little archetype and we hope you stick around for more like it.

To help us keep making Pathfinder 1e products, download our existing PFRPG books, whether they are monster books, adventures, expanded races, or other class options. Download them today at the JBE Shop, DriveThruRPG, the Open Gaming Store, and Paizo. If you prefer print, you can find our books at the JBE Shop, DriveThruRPG, and Amazon.

Animal Shaman

Most shaman speak to the spirits that are all around them. Some shaman, however, not only speak to the spirits around them but let them fill their bodies, taking on a small aspect of their power and nature.
Associated Class: Shaman
Replaced Abilities: Hex (4th, 10th, and 16th levels only)
Modified Abilities: Spirit (1st level only)
Spirit: The animal shaman must choose the Nature spirit at 1st level.
Animal Aspect (Su): At 4th level, an animal shaman gains her first aspect—a category of animal to which her body and soul have become supernaturally attuned. She can shift into her
aspect’s minor form (see Aspects in the animal shaman class in the Pathfinder Roleplaying Game: Ultimate Wilderness, Chapter 1) for a number of minutes per day equal to 3 + her animal shaman level. The duration need not be consecutive but must be spent in 1-minute increments. Shifting into a minor form is a swift action, while ending the effect is a free action that can be taken only on the animal shaman’s turn.
As the animal shaman gains levels, she gains more aspects; she gains her second aspect at 10th level, and a third aspect at 16th level.

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