Pathfinder RPG: Carrion Bug

Last week, I write my first Pathfinder monster in quite some time and I remember how much I enjoy doing it. In fact you might even say I caught the “bug” again. So I couldn’t help myself and I created another one.

The image that caught my eye this week is a bug eating a long decomposing corpse. Naturally my first thought was to Shadowsfall with how useful this would be. Humans and other intelligent living creatures
would want to keep these guys around since they could be useful in devouring zombies and making sure their own fallen do not rise again as undead. Yet they would still be a problem, eating the things that eat the things that eat the things that become food for the players. So even if the forces of the living wanted them around, they would still need to keep their numbers under control. So thinning their numbers would be a solid low level adventure.

If you like this monster, please let us know in the comments below and take a look our other monster books here at JonBrazer.com, DriveThruRPG, Paizo, and the Open Gaming Store.

Carrion Bug CR/HD 1/2

Init +0; Perception +2 (darkvision 60 ft.)
Size Small; Speed 30 ft.


Defenses


AC 13 (touch 12, flat-footed 12); Fort +3, Ref +1, Will +0; CMD 12
hp 11


Attacks


Melee bite +1 (1d4+1 plus disease)
Attack Options (DC 9) disease (onset 1d3 days, frequency 1/day, effect 1 point of Con damage, cure 1 save); CMB –1


Statistics


Utility Options mindless
Dex +1, Con +3, Int —, Wis +2
XP 200; N Vermin

Pathfinder: Ravager Wolf

I mentioned last month that we at JBE decided to continue with Pathfinder 1e support. Having said that, we decided to not continue on as business as usual. Since Paizo will be ending support for PF1 soon, we no longer feel the need to continue on in their footsteps; we want to do things our way. One of those ways is that we do not care for the core Bestiary monster creation rules. Personally, I never followed them. If anything, I did them backwards from the way the Bestiary described them. So all our monsters from here out will be using the Pathfinder Unchained monster rules. Today being Friday, I decided to make one for fun. Let me introduce you to the Ravager Wolf.

First a little background. The artwork was originally intended for the Book of Beasts: Monsters of the Shadow Plane, however, we cut it for space. I always liked this image of a wolf with its guts cut out and felt bad we never used it. So today I am creating a monster around this image. The ravagers are corpses of animals that are consumed by the darkness and are reanimated into unlife. Each is more vicious than their mundane counterparts as they suffer from a constant hunter and an unquenchable desire to feed. Even worse, as they get more powerful, they get more intelligent. This one here is one of the weaker ones as well as one of the most commonly encountered. These creatures are without mercy and will attack as soon as see an opportunity.

Be sure to follow the JBE blog since we will be posting more monsters and other options while we are working on new Pathfinder 1e projects. Also, be sure to tell you friends that we at JBE are working on some awesome Pathfinder projects. We need your help in letting everyone know that plans to stick with 1e PFRPG that we are here for them.

We hope you enjoy this monster.

Ravager Wolf CR/HD 3

Init +5; Perception +11 (darkvision 60 ft., scent)
Size Medium; Speed 30 ft.


Defenses


AC 17 (touch 12, flat-footed 12); Fort +4, Ref +4, Will +4; CMD 18
hp 33; Immune undead immunities


Attacks


Melee bite +6 (1d12+4 plus bleed), 2 claws +1(1d4+2)
Attack Options bleed (1d6, DC 15 or any magical healing); CMB +6


Statistics


Str +4, Dex +1, Con —, Wis +2; Climb +8, Perception +11, Survival +8
XP 800; CE undead

Pathfinder: Summon Monster IX Unchained

Today we made it to the end of the this series. I hope you enjoyed it thus far. If this is the first in the Summon Monster Unchained series, please check out I, II, III, IV, V, VI, VII, and VIII.

This is the pinnacle, the highest level summon monster spell there is. What you summon here should be freaking awesome. This should demonstrate you prowess and power as a spellcaster. You should be summoning creatures that not only are perfect for the situation but also make you look cook at the same time. This spell is as powerful as miracle and wish. Only the most elite and dedicated spellcasters make it this far and this list of creatures should be suitably impressive.

So how many creatures can a good caster summon with the base list? Three. Yea, that’s why this is necessary. That is why we have been doing this.

Table 9: Summon Monster IX

9th Level Subtype
Astral Deva (angel) Good
Ghaele azata Chaotic, Good
Glabrezu (demon) Chaotic, Evil
Ice devil Evil, Lawful
Nalfeshnee (demon) Chaotic, Evil
Trumpet archon Good, Lawful
Pathfinder Roleplaying Game: Bestiary 2
Thanadaemon (daemon) Evil
Handmaiden devil (gylou) Evil, Lawful
Augnagar (qlippoth) Chaotic, Evil
Giant white whale*
Pathfinder Roleplaying Game: Bestiary 3
Shipwrecker crab*
Tarry demodand Chaotic, Evil
Sepid (div) Evil
Pathfinder Roleplaying Game: Bestiary 4
Morrigna (psychopomp)
Pathfinder Roleplaying Game: Bestiary 5
Rishi Manu (manasaputra) Good, Lawful
Bestiary 6
Temerdaemon (daemon) Evil
Oolioddroo (demon) Chaotic, Evil
Giganotosaurus (dinosaur)*
Titanoboa (megafauna)*
Oshageros (protean) Chaotic
Behimiron (qlippoth) Chaotic, Evil

Thank you for joining us as we did this series. Help us to do more Pathfinder articles like this by download Deadly Delves: The Gilded Gauntlet today from the Jon Brazer Enterprises Shop.

Pathfinder: Summon Monster VII Unchained

Be sure to check out all the expanded summon monster lists: summon monster I, summon monster II, summon monster III, and summon monster IV, summon monster V, and summon monster VI as well as summon monster VIII and summon monster IX.

Summon monster VII is where you start to get crazy powerful. Celestial dire crocodiles and giant squids, fiendish mastodons, tyrannosauri and brachiosauruses. Not to mention greater elementals, bone devils, vrocks, bebilith, and … that’s it. While these creatures and rarely seen because they are so high level, we are rapidly losing variety. This is why the list of creatures needs expanded. And here you are:

Table 7: Summon Monster VII

7th Level Subtype
Bebilith Chaotic, Evil
Bone devil Evil, Lawful
Brachiosaurus (dinosaur)*
Dire crocodile*
Dire shark*
Elemental (greater) Elemental
Giant squid*
Mastodon (elephant)*
Roc*
Tyrannosaurus (dinosaur)*
Vrock (demon) Chaotic, Evil
Pathfinder Roleplaying Game: Bestiary 2
Avoral (agathion) Good
Movanic deva (angel) Good
Shield archon Good, lawful
Titan centipede*
Leukodaemon (daemon) Evil
Piscodaemon (daemon) Evil
Kalavakus (demon) Chaotic, Evil
Behemoth hippopotamus*
Zelekhut (inevitable) Lawful
Jyoti (without breath of life)
Imentesh (protean) Chaotic
Nyogoth (qlippoth) Chaotic, Evil
Giant anaconda (snake)*
Giant snapping turtle*
Whale*
Pathfinder Roleplaying Game: Bestiary 3
Upasunda (asura) Evil, Lawful
Ghawwas (div) Evil
Pathfinder Roleplaying Game: Bestiary 4
Einherji Chaotic
Sacristan (kyton) Lawful, Evil
Pathfinder Roleplaying Game: Bestiary 5
Raelis (azata) Chaotic, Good
Therizinosaurus (dinosaur)*
Moon dog Good
Pakalchi (sahkil) Evil
Giant mantis shrimp*
Vescavor queen Chaotic, Evil
Bestiary 6
Sangudaemon (daemon) Evil
Leng hound Chaotic, Evil
Elasmotherium (megafauna)*
Mokele-mbembe*
Shoki (psychopomp)
Gorgoros (qlippoth) Chaotic, Evil
Zohanil (Sahkil) Evil
Siren’s Bed Anemone (sea anemone)*

If you are going to use an expanded monster list like this, you are going to need a high level adventure. Download Deadly Delves: The Chaosfire Incursion today from the Jon Brazer Enterprises Shop. Your support in downloading this adventure helps us to bring you these expanded summon monster lists and more.

Pathfinder: Summon Monster VI Unchained

Thank you for joining us as we expand the summon monster tables. If this is your first time, check out the expanded lists for summon monster I, summon monster II, summon monster III, and summon monster IV, and summon monster V as well as summon monster VII, summon monster VIII, and summon monster IX.

The megafauna, or regular animals that are incredibly huge and powerful, entered the expanded summon monster list during the last expansion.  Their addition is simple: animals make up a much smaller part of the list than they did at lower level. The list already includes “dire” and “giant” animals. Megafauna is just the next logical step for these. Now someone that wants to summon only animals has more options and can build a theme around the creatures they want to summon.

Ultimately, that is why we are doing this: so someone can build the character they want instead of the only what is available. That is why there are so many classes and archetypes. This way, you can play how you want instead of only with what the core book as to offer.

Table 6: Summon Monster VI

6th Level Subtype
Dire bear*
Dire tiger*
Elasmosaurus (dinosaur)*
Elemental (Huge) Elemental
Elephant*
Erinyes (devil) Evil, Lawful
Giant octopus*
Invisible stalker Air
Lillend azata Chaotic Good
Shadow demon Chaotic, Evil
Succubus (demon) Chaotic, Evil
Triceratops (dinosaur)*
Pathfinder Roleplaying Game: Bestiary 2
Theletos (aeon)
Animated dream Evil
Axiomite Lawful
Goliath stag beetle*
Chaos beast Chaotic
Hydrodaemon (daemon) Evil
Denizen of Leng Chaotic, Evil
Allosaurus (dinosaur)*
Tylosaurus (dinosaur)*
Hellcat Evil, Lawful
Hound of Tindalos Evil
Giant jellyfish*
Arsinoitherium (megafauna)*
Mihstu Air, Evil
Naunet (protean) Chaotic
Shoggti (qlippoth) Chaotic, Evil
Sceaduinar Evil
Soul eater Evil
Giant tarantula (spider)*
Tenebrous worm
Pathfinder Roleplaying Game: Bestiary 3
Legion archon Good, Lawful
Adhukait (asura) Evil, Lawful
Caulborn
Shark-eating crab*
Pairaka (div) Evil
Baluchitherium (megafauna)*
Megalania (megafauna)*
Deadfall scorpion*
Pathfinder Roleplaying Game: Bestiary 4
Drowning devil (sarglagon) Evil, Lawful
Vanth (psychopomp)
Immense tortoise*
Emperor walrus*
Xenopterid*
Pathfinder Roleplaying Game: Bestiary 5
Balisse (angel) Good
Megaprimatus (ape)*
Dire polar bear*
Warmongerdevil (levaloch) Evil, Lawful
Uintatherium (megafauna)*
Psychemental
Veela Elemental
Bestiary 6
Duspiridaemon (daemon) Evil
Quetzalcoatlus (dinosaur)*
Brontotherium (megafauna)*
Deinotherium (megafauna)*
Pelagastr (protean) Chaotic
Utukku (qlippoth) Chaotic, Evil
Ichkoh (Sahkil) Evil
Hookfang worm (sea worm)*
Giant starfish*

Support our efforts to bring you more expansions for the Pathfinder Roleplaying Game by downloading Book of Magic: Signature Spells 2 from the JBE Shop. This book of custom spells from the great spell creators have lots of personality make a treasure pile fun and exciting. Download today.

Pathfinder: Summon Monster IV Unchained

These past two weeks, we shared with you our take on expanding the summon monster lists. Find the expanded lists for summon monster I, summon monster II, and summon monster III by clicking on these spells. Today we are sharing with you the list for summon monster IV. Make sure to share these with your friends. These are a great help to many spellcasters.

Summon monster IV is where we move into the more fun monsters. Between lions, dire apes and wolves, and giant ants, we are well beyond the animals most people encounter and are into the dangerous animals. Add on a celestial or fiendish template and these creatures are downright scary. Of all the lists that need expanding, this one needs it the least, at least in my own opinion. The reason being is that the players can get summon monster IV by 7th level and not many games survive many levels beyond this. This makes it all the more important that these monster be darn cool, which the base list achieves. Having said that, it can be cooler. With giant chameleons, vultures, and seahorses, dire weasels, and a great white shark you have your choice of awesome templated animals to tackle your enemies with.

Table 4: Summon Monster IV

4th Level Subtype
Ant, giant (drone)*
Bison (herd animal)*
Deinonychus (dinosaur)*
Dire ape*
Dire boar*
Dire wolf*
Elemental (Medium) Elemental
Giant scorpion*
Giant wasp*
Grizzly bear*
Hell hound Evil, Lawful
Hound archon Good, Lawful
Lion*
Mephit (any) Elemental
Pteranodon (dinosaur)*
Rhinoceros*
Pathfinder Roleplaying Game: Bestiary 2
Slicer beetle*
Giant whiptail centipede*
Crysmal Earth
Accuser devil (zebub) Evil, Lawful
Parasaurolophus (dinosaur)*
Giant dragonfly*
Giant dragonfly nymph*
D’ziriak
Gloomwing
Howler Chaotic, Evil
Megaloceros (megafauna)*
Sandman Earth, Evil
Albino cave solifugid*
Giant black widow spider*
Pathfinder Roleplaying Game: Bestiary 3
Vulnudaemon (daemon) Evil
Schir (demon) Chaotic, Evil
Dimetrodon (dinosaur)*
Pachycephalosaurus (dinosaur)*
Aghash (div) Evil
Giant chameleon (lizard)*
Magmin Chaotic, Fire
Giant rot grub (parasite)*
Shae
Giant skunk*
Giant vulture*
Pathfinder Roleplaying Game: Bestiary 4
Comozant wyrd Air
Giraffe (herd animal)*
Giant locust*
Giant seahorse*
Great white shark*
Shulsaga
Walrus*
Dire weasel*
Pathfinder Roleplaying Game: Bestiary 5
Reptial (agathion) Good
Ahkhat Earth
Knight ant*
Giant assassin bug*
Gancanagh (azata) Chaotic, Good
Blood caterpillar*
Abrikandilu (demon) Chaotic, Evil
Digmaul*
Goliath frog*
Lamhigyn Chaotic, Evil
Spear urchin*
Giant termite*
Narwhal (whale)*
Wolliped*
Bestiary 6
Giant belostomatid (aquatic insect)*
Lacridaemon (daemon) Evil
Vermlek (demon) Chaotic, Evil
Crimson jellyfish*
Ourdivar (protean) Chaotic
Esobok (psychopomp)
Viduus (psychopomp)
Hydraggon (qlippoth) Chaotic, Evil

Every spellcaster needs more feats. Download Book of Magic: 7 Spellcaster Feats today from the Jon Brazer Enterprises Shop today and support our efforts to bring you more expanded lists of summoned monsters, new monsters and much more. Support us today and get yourself some awesome feats.

Pathfinder: Summon Monster II Unchained

We mentioned before that every Friday we will be posting an expanded list of creatures to summon with the summon monster spells, using Paizo’s bestiaries. There simply is no reason why you can summon a giant frog or a horse but cannot summon a giant tick or a camel. So we are helping you to expand your summon monster table. Earlier this week we shared with you the list for expanding summon monster I. Today we bring you the list for summon monster II. All these monsters are balanced against those created for the original summon monster list.

Edit: Originally, I had the summon monster III here. I have since updated it to the corect list. Thank you John for pointing that out.

Table 2: Summon Monster II

2nd Level Subtype
Ant, giant (worker)*
Elemental (Small) Elemental
Giant centipede*
Giant frog*
Giant spider*
Goblin dog*
Horse*
Hyena*
Lemure (devil) Evil, Lawful
Octopus*
Squid*
Wolf*
Pathfinder Roleplaying Game: Bestiary 2
Giant bee*
Giant fly*
Gar*
Camel (herd animal)*
Ram (herd animal)*
Manta ray*
Cave scorpion*
Giant solifugid*
Giant tick*
Pathfinder Roleplaying Game: Bestiary 3
Elk (herd animal)*
Death’s head jellyfish*
Giant gecko (lizard)*
Pathfinder Roleplaying Game: Bestiary 4
Dimorphodon (dinosaur)*
Stag (herd animal)*
Giant tortoise*
Giant water strider*
Giant weasel*
Pathfinder Roleplaying Game: Bestiary 5
Horn caterpillar*
Troodon (dinosaur)*
Hunter urchin*
Bestiary 6
Common eurypterid*
Giant raven*
Common Anemone (sea anemone)*

—Return every Friday for a new and expanded summon monster list. Download our Book of Magic series for more awesome Pathfinder material today at the JBE Shop, DriveThruRPG/RPGNow, Paizo, and the Open Gaming Store.

Pathfinder: Summon Monster I Unchained

Recently, it was asked on Paizo’s forums for the summon monster list of monsters to be expanded. We at JBE decided to take up the challenge. What you have before you is the table of all 6 Bestiaries that are on par with the monsters from the original summon monster table (Note: 6 is not present here because B6 does not have any monsters in it comparable to those summonable with summon monster I).

Table 1: Summon Monster I

Pathfinder Roleplaying Game Bestiary Subtype
Dire rat*
Dog*
Dolphin*
Eagle*
Fire beetle*
Frog, poison*
Pony (horse)*
Viper (familiar)*
Pathfinder Roleplaying Game: Bestiary 2
Badger*
Giant Cockroach*
Compsognathus (dinosaur)*
Giant maggot*
Baboon (primate)*
Stingray*
Snapping turtle*
Pathfinder Roleplaying Game: Bestiary 3
Flying squirrel (familiar)*
Goat (familiar)*
Pig (familiar)*
Raccoon (familiar)*
Antelope (herd animal)*
Kangaroo (marsupial)*
Thylacine (marsupial)*
Ghost scorpion*
Giant crab spider*
Vulture*
Pathfinder Roleplaying Game: Bestiary 4
Giant flea*
Trumpeter swan*
Pathfinder Roleplaying Game: Bestiary 5
Flying fox (familiar)*
Penguin (familiar)*
Red panda (familiar)*
Seal (familiar)*

Return every Friday for a new and expanded summon monster list. Download our Book of Magic series for more awesome Pathfinder material today at the JBE Shop, DriveThruRPG/RPGNow, Paizo, and the Open Gaming Store.

Pathfinder: New Unchained Monster for You

With the start of the new year, I am going to try to do a release a new monster or NPC or some other game mechanic or just talk about something for Pathfinder or Traveller on a weekly basis. Who knows, maybe I’ll combine them all at some point. I’d like to kick it off with a new monster for Pathfinder made using the Pathfinder Unchained rules.

HAPHNAX

This green and purple monster is covered with a heavy protective shell and has a long tail ending in a sharp pincer.
HAPHNAX CR/HD 8
Init +0; Perception +13 (blindsight 120 ft.)
Size Medium; Speed 40 ft.; climb 40 ft.


DEFENSES


AC 23, (touch 13, flat-footed 17); Fort +11, Ref +11, Will +7; CMD 26
hp 110; Immune acid, electricity


ATTACKS


Melee tail pincer (reach 15 ft) +17 (3d6+16 plus paralysis poison), 2 claws +12 (2d6+6)
CMB +17


STATISTICS


Str +6, Con +4, Wis +2; Climb +16, Perception +13, Stealth +13
XP 4,800; NE magical beast


SPECIAL ABILITIES


Paralysis Poison (Ex) A successful attack with a haphnax’s tail pincer injects the creature with a paralysis poison. The creature must succeed a DC 16 Fortitude save or be paralyzed for 1d4 rounds. This is a poison effect.

The haphnax is a forest dwelling creature that paralyzes its enemies with a poison from its tail pincer before it devours its meal. This deadly monster is difficult to spot since it hides in small trees and paralyzes its dinner whenever it wanders near. It is not uncommon for its victim to die before it can scream in pain.

Check out all of Jon Brazer EnterprisesBook of Beasts series at the JBE Shop. You can also find this series at DriveThruRPG/RPGNow, the OpenGamingStore, and Paizo.com.

Powered by WordPress.com.

Up ↑