Jon Brazer Enterprises

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There’s an old gaming axiom: never split the party. Sure it started with D&D, but it is equally true for every other RPG out there. There are many, MANY reasons why, but really they can be boiled down to just three. 1) It’s Boring For Everyone Else The GM and half the group are doing something and there is no chance of you showing up and making a difference. More often than… Read More

Over a year in and the pandemic is still going on. The current strain is even more virulent and half the country is refusing to get vaccinated. So if you haven’t been gaming over a Virtual Tabletop, now is a good time to start. If you are, here are three rules for gaming over a VTT. Before I start, I want to say that my specific examples are from Fantasy Grounds since… Read More

The nice things about the long adventure books of D&D or Pathfinder Adventure Paths is that they make the brunt of the work of creating a long campaign off the GMs shoulders. You have a book in front of you; just do what it says comes next. The down side: the player characters are interchangeable. Standard balanced party, great. Party of clerics, all good. Three fighters and a druid, sure. As such,… Read More

It is the Christmas in July Sale 2021 at DriveThruRPG. Act now to get yourself 15-25% off the titles you’ve been wanting. Nearly every JBE title is on sale. Let’s see what deals you can have. Traveller 2e On sale now that you should check out are titles like Solomani Worlds: Vehicles from the Rim where we bring you all kinds of new vehicles design for names near the homeworks of all… Read More

With 20 new slayers coming your way in the Book of Beasts: Slayer Codex, you should see what we’ve got for you. Well, we’ve shown off several of the stat blocks of new NPCs, including the Fugitive Hunter, Poisoner, and Terran Enforcer. Now we want to show you some of the beautiful artwork we’ve got inside for you. Download the Book of Beasts: Slayer Codex today at DriveThruRPG and the Open Gaming… Read More

Intelligent Melee Fighters and Deadly Ranged Combatants Do your PCs need to hire a tracker that can deal serious damage? Does your upcoming session need someone that can bring the pain to the toughest members of the group utilizing unexpected tricks? Are you seeking ideas for the terrible power at the end of your campaign? The Book of Beasts: Slayer Codex has the solutions you need, arming Game Masters of the First Edition… Read More

Check out the other previews of the Slayer Codex, like the Poisoner and the Fugitive Hunter One of the key features of our Book of Beasts: Character Codex Subscription is that we include some of the archetypes in our builds. These amount to a quarter of the NPCs within involve one of the various archetypes. The upcoming Slayer Codex is no different. One of those NPCs with an archetype is the level… Read More

All of us GMs have been there. We create an encounter that we think will be a cake walk for the players and they roll terribly. Either that or they split the party and neither group can help the other. The question then becomes, “How does the GM same the party?” because we all know the players will never, EVER run away when they really, really should. The encounter balancing system of… Read More

I’ve heard it said time and again that spell casters have all the fun, they have all the options. Well that just simply isn’t true. Today I want to show you one such example that proves the opposite. With today’s Slayer from the upcoming Book of Beasts: Slayer Codex, we’ve got one with plenty of options. Check out the other previews of the Slayer Codex, like the Terran Enforcer and the Fugitive… Read More

As we’re working on the Book of Beasts: Slayer Codex, I keep thinking about the next project. To the completely honest, the next one is going to be the Solomani Worlds: Kurland Cluster for Traveller since that has been sent off to the editors, and we’re hard at work on the Book of Beasts: Arcanist Codex so that won’t be long behind. Then there’s an unnamed 13th Age project we’re not ready… Read More