Jon Brazer Enterprises

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Yesterday, we released the Book of Beasts: Magus Codex for Pathfinder 1e. We already previewed several NPCs including the apprentice mage, clan outcast, and the helltouched archer. Today we’re sharing one we couldn’t not create: the curse commander. Approximately every other even-numbered NPC we present uses an archetype. One of our favorites is the hexcrafters. This witch-themed archetype gives the magus a completely different flavor and feel. Being able to use hexes… Read More

Characters to Bend Reality and Crush their Enemies Do your PCs need to hire an extra sword arm with some arcane talent to boot? Does your upcoming session need an evil wizard that can go several rounds in a melee fight? Are you seeking ideas for the terrible power at the end of your campaign? The Book of Beasts: Magus Codex has the solutions you need, arming Game Masters of the First… Read More

The Book of Beasts: Magus Codex comes out tomorrow and is already available to subscribers of the Book of Beasts: Character Codex Subscription. We shared with you some NPCs from the book, name the apprentice mage and the clan outcast. Today, I want to share with you the Helltouched Archer. Before I do, I have to provide a bit of context for this one. One of the things we do before conceptualizing… Read More

We are going to be publishing the Book of Beasts: Magus Codex here soon so we are sharing with you some of the NPCs within. Previously we shared the Apprentice Mage. Today we are showing off the Back Ally Avenger. When we are setting up each entry in the Character Codex series, we name each idea something we want to showcase or the basic concept for it. For some, this is the… Read More

As I’ve mentioned before, working on the Book of Beasts: Magus Codex has shown me the many holes in their spell selection particularly their lack of touch spells. The magus class is built around delivering touch spells through your weapon. However, there are far too few touch spells making the close range arcana necessary. To address this, we are working on a bunch of new touch spells for the magus with a… Read More

I’ve said before that the next in the Book of Beasts series of NPCs known as the Character Codex will cover the Magus class. The first round of edits is moving along nicely (with some unrelated delays). So today I want to share with you the first NPC in this supplement. When I created this NPC, I couldn’t help but remember my very first D&D character—Xavier. Mind you, that character was a… Read More

Not long ago, I mentioned that while working on Book of Beasts: Magus Codex, I noticed there are far too few touch spells. Now that that supplement is with the editors, I am writing new spells designed with the magus class in mind. All of these spells are touch spells. Previously I showed off the level 1 spell frigid grasp. This time I’m sharing a level 2 spell named tarfoot. When creating… Read More

We at Jon Brazer Enterprises are hard at work on the Book of Beasts: Magus Codex, the next entry in the Character Codex Subscription. However, it has become painfully obvious to us that there is a serious lack of touch spells for the class. The class is built around the spellstrike class feature and there are so few official touch spells that we are reusing the same spells over and over again… Read More