Jon Brazer Enterprises

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As I write this, I am sitting in a metal tube several miles above the surface of the Earth. No matter how many times I do this, I still find it amazing. I know all the physics involved, but that still doesn’t make it any less a wonder of the potential we can achieve when we put our brightest minds and the most daring among us together. There needs to be a… Read More

I have always been a fan of fantasy deities. The one thing that I always feel is that fantasy deities are missing is some appeal to common persons. I feel that deities that have a direct appeal to adventurers or villains are given special status while those that would be far more relevant to serfs and farmers are barely given any attention when they given any attention at all. Which brings me… Read More

Like we said at the start of the week, we’re creating one monster for D&D 5e, Pathfinder 1e, and 13th Age. Today we bring you the third in the series. The nastier specials are always fun when creating 13th Age monsters. The regular abilities are exactly what you expect from said monster. So when creating the nastier special, I’m always thinking, “what would the boss have?” That’s where I get to turn… Read More

We mentioned on Monday that this month is going to focus on monsters all month. We’ll be releasing new monsters for 5e, PFRPG, and 13th Age all month long. This week is the equitaur, a creature inspired by the Phillippine folklore monster tikbalang. See the 5e version here and check out the 13th Age version on Friday. Be sure to download all of our Pathfinder products at DriveThruRPG and the Open Gaming… Read More

With only one day left in May, I am starting June’s blog posts early. This month is going to focus on monsters, mainly because I got some new monster art recently and I want to create the fun creepies. *evil laugh* We’re going to be doing like at the April with the skunkdrill, where we created a 5e, Pathfinder 1e, and 13th Age version of these creatures. Additionally, the votes from our… Read More

When we began this month, we set off with the directive of posts focusing on either 13th Age or on new class/career options. So far, we’ve focused on the former and all but ignored the latter. So today I thought I would share with you a few new class options that we created. Specifically, here are a few new slayer talents that I really feel should have been published before now. Before… Read More

It was ten years ago this month that JBE released the Book of the River Nations: Complete Player’s Reference for Kingdom Building to the world. This book who’s name is exceedingly too long introduced Pathfinder players to our books and the quality of work we put into our material. This book holds a very special place in our hearts as it was a huge success for us. It was designed for the… Read More

This month, we are focusing on new 13th Age material. Last week, we shared with you two new monsters for 13th Age: the usurper’s troops and the hound golem. This week, we are sharing with you some of the magic items specific to some of our alternate icons we created for 13th Age. Monday we shared a pair of item preferred by the Herald. Today we have favored by the Guild Mistress…. Read More

13 Cleric Domains and Spells

We slightly altered this symbol we obtained via Creative Commons at http://game-icons.net. Full license athttps://creativecommons.org/licenses/by/3.0/legalcodeIcons created by Lorc All month long, we are releasing new 13th Age material. Last week we focused on monsters. This week we are focusing on new magic items. One of our Patrons asked for magic items for the Herald, so that’s what we’re starting with first. Confession, Symbol of (recharge 16+): When you hit an enemy with… Read More

This month, we are focusing on 13th Age blog posts but we are not doing them exclusively. Our aim is to do two 13th Age blog posts per week and one of another system, baring anything special like a product release or a preview for just such a release. Which bring us to today. While we are not ready to release the Book of Beasts: Slayer Codex, we are read to begin… Read More