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Last year, I had a series of blog posts that shared all the conjurable creatures in the 5e MM and I noticed that it was a rather thin selection. I decided to do something about that, seeing as how summoning monsters is something I enjoy doing. I’ve been working for the last few months when I have time (both seconds) on increasing that number. Today I thought I would share with you… Read More

Last year, we asked what levels need more adventures. While we are working on adventures, we are starting to plan our player options. Tell us what you want to see and share with us your ideas as to what you want to see in the comments below, and be sure to check out what we already have in the JBE Shop. [poll id=”3″]

Today we made it to the end of the this series. I hope you enjoyed it thus far. If this is the first in the Summon Monster Unchained series, please check out I, II, III, IV, V, VI, VII, and VIII. This is the pinnacle, the highest level summon monster spell there is. What you summon here should be freaking awesome. This should demonstrate you prowess and power as a spellcaster. You… Read More

Considering that Halloween was earlier this week, it really has been the perfect time to discuss monsters that you can bring out of nowhere to do your bidding. If this is the first in the Summon Monster Unchained series, please check out I, II, III, IV, V, VI, VII, and IX. An elder elemental. What about it? Well according to the list of monsters that is the only thing a good spellcaster… Read More

Today we come to the final conjure spell. Previously, we discussed conjure animals, conjure celestial, conjure minor elementals, conjure woodland beings, and conjure elemental. As always, let’s read the spell’s text: Conjure Fey 6th-level conjuration Casting Time: 1 minute Range: 90 feet Components: V, S Duration: Concentration, up to 1 hour You summon a fey creature of challenge rating 6 or lower, or a fey spirit that takes the form of a… Read More

Be sure to check out all the expanded summon monster lists: summon monster I, summon monster II, summon monster III, and summon monster IV, summon monster V, and summon monster VI as well as summon monster VIII and summon monster IX. Summon monster VII is where you start to get crazy powerful. Celestial dire crocodiles and giant squids, fiendish mastodons, tyrannosauri and brachiosauruses. Not to mention greater elementals, bone devils, vrocks, bebilith,… Read More

Today we come to what I consider to be the main conjuring spell: conjure elemental. Previously we covered conjure animals, conjure celestial, conjure minor elementals, and conjure woodland beings. Conjure Elemental 5th-level conjuration Casting Time: 1 minute Range: 90 feet Components: V, S, M (burning incense for air, soft clay for earth, sulfur and phosphorus for fire, or water and sand for water) Duration: Concentration, up to 1 hour You call forth… Read More

Thank you for joining us as we expand the summon monster tables. If this is your first time, check out the expanded lists for summon monster I, summon monster II, summon monster III, and summon monster IV, and summon monster V as well as summon monster VII, summon monster VIII, and summon monster IX. The megafauna, or regular animals that are incredibly huge and powerful, entered the expanded summon monster list during… Read More

Deadly Delves: Doom of the Sky Sword (5e)

Now that we’ve covered the lowest level conjuring spells for the three classes that can summon assistance. First we covered conjure animals. Then we skipped to the highest level conjure spell: conjure celestial. Last week we talked conjure elemental. Today we talk the next logical step up from conjure animals: conjure woodland beings. First let’s take a look at the spell itself. Conjure Woodland Beings 4th-level conjuration Casting Time: 1 action Range:… Read More

We are now officially half way through the summon monster lists and this is where expanding the list of creatures to summon changes from a “want” to a problem that needs to be addressed. If you have not seen our previous expanded lists, check out summon monster I, summon monster II, summon monster III, summon monster IV, summon monster VI, summon monster VII, summon monster VIII, and summon monster IX. For summon… Read More