Last year we started our Guide to series with the Guide to Mini-Bosses and Guide to Minions. Today we are continuing the series with the Guide to Evil Organizations. Lets call our evil organization “Evil, Inc.” This doesn’t have to be a corporation; this works equally well for a dark religion, cruel governments and the like. Understanding how such groups operate will make your portrayal of them more believable and realistic. So… Read More
Much like we asked recently about Traveller, we want to know how you play 13th Age these days. COVID-19 isn’t going to end any time soon so we want your help in how we should adapt to these times. Vote in our poll below. Be sure to check out all of JBE’s PDFs at the JBE Shop, DriveThruRPG, the Open Gaming Store, and the Fantasy Grounds Shop.
I hope you are having a fun Gen Con this year. No matter where in the world you are, you can play in Gen Con this year. I hope that more conventions have an online component even after we go back to the way things were. For this year, however, you can download JBE’s Pathfinder 1e, D&D 5e, 13th Age, and Traveller RPG at JonBrazer.com for 20% off with the coupon code… Read More
Whether you are creating your own setting or just adding your own flare to an existing setting, creating your own fantasy religions can be fun for both you and your players. The gods and their religions is a way to emphasize something important in your campaign. Learning more about the god of stealth is important when fighting the thieves’ guild; discovering a particular blacksmith is a follower of the deity of war… Read More
This blog post is my latest in my 3 Rules series. Check out the others here. During COVID-19, I’ve been running two D&D 5e games over Fantasy Grounds: one is for my daughter and her cousins, the other is for my wife and a group of adults. Through it all, I have a number of rules that help me tie plot lines together, even when weaving several different modules into a single… Read More