PF2e: Addanc

Image by Imsael Bergara

Last week I shared a monster for Pathfinder 2e. We received some good feedback concerning it and we appreciate it. If you would like to share your thoughts on this creature, we would like to hear it.

Addanc Creature 3

NE Medium Beast
Perception +6; low-light vision, scent (imprecise) 30 feet
Skills Athletics +10, Stealth +9, Survival +6
Str +4, Dex +3, Con +3, Int –3, Wis +3, Cha +0
Hold Breath An addanc may hold its breath for 3 minutes before beginning to drown.


AC 16; Fort +12, Ref +9, Will +6
HP 55


Speed 15 feet, swim 25 feet
Melee 1 bite +12, Damage 1d10+6 piercing plus grab
Melee 1 claw +10, Damage 1d6+5 slashing
Death Roll 2 Trigger having a creature grappled Effect When grappling a foe of its size or smaller, an addanc can perform a death roll. As it clings to its foe, it tucks in its legs and rolls rapidly, twisting and wrenching its victim. It deals its bite damage to the creature and maintains the grab. Additionally, the grappled creature must succeed on a DC 19 Fortitude save or become enfeebled 1 (or enfeebled 2 on a critical failure) for 1 round as the creature is twisted about and breaths in water instead of air.

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