Jon Brazer Enterprises

Monthly Archives: July 2020

I hope you are having a fun Gen Con this year. No matter where in the world you are, you can play in Gen Con this year. I hope that more conventions have an online component even after we go back to the way things were. For this year, however, you can download JBE’s Pathfinder 1e, D&D 5e, 13th Age, and Traveller RPG at JonBrazer.com for 20% off with the coupon code… Read More

Its been a while since I posted a new vehicle for Traveller and I thought. Since I discussed on the TravellerRPG forums about possibly working on the Solomani Worlds, I thought I’d make a vehicle and see how much interest there is such a territory. If you want to see more in the Solomani Worlds, hit the Like button on the bottom of this post. Also be sure to check out all… Read More

Yesterday, we released the Book of Beasts: Magus Codex for Pathfinder 1e. We already previewed several NPCs including the apprentice mage, clan outcast, and the helltouched archer. Today we’re sharing one we couldn’t not create: the curse commander. Approximately every other even-numbered NPC we present uses an archetype. One of our favorites is the hexcrafters. This witch-themed archetype gives the magus a completely different flavor and feel. Being able to use hexes… Read More

Characters to Bend Reality and Crush their Enemies Do your PCs need to hire an extra sword arm with some arcane talent to boot? Does your upcoming session need an evil wizard that can go several rounds in a melee fight? Are you seeking ideas for the terrible power at the end of your campaign? The Book of Beasts: Magus Codex has the solutions you need, arming Game Masters of the First… Read More

The Book of Beasts: Magus Codex comes out tomorrow and is already available to subscribers of the Book of Beasts: Character Codex Subscription. We shared with you some NPCs from the book, name the apprentice mage and the clan outcast. Today, I want to share with you the Helltouched Archer. Before I do, I have to provide a bit of context for this one. One of the things we do before conceptualizing… Read More

We are going to be publishing the Book of Beasts: Magus Codex here soon so we are sharing with you some of the NPCs within. Previously we shared the Apprentice Mage. Today we are showing off the Back Ally Avenger. When we are setting up each entry in the Character Codex series, we name each idea something we want to showcase or the basic concept for it. For some, this is the… Read More

2020 has been a challenging year for everyone. RPG Publishers are no exception. Being an engineer by training, I wanted to see the numbers of how this year is different than other years. With that in mind, I present to you JBE’s sales by location for June 2020 and compare the above chart with the one we did for 2019 (see right below). In both pie charts, DriveThruRPG comes out on top… Read More

During the pandemic, I’ve been running a number of games online over Fantasy Ground Classic. Since many are new to the platform, I’ve been sending out instruction each time to help new players get connected. So instead of typing it out again and again, I’m just posting this once and will be pointing new players to this page. GMs, if you are running convention games over Fantasy Grounds Classic and you have… Read More

Whether you are creating your own setting or just adding your own flare to an existing setting, creating your own fantasy religions can be fun for both you and your players. The gods and their religions is a way to emphasize something important in your campaign. Learning more about the god of stealth is important when fighting the thieves’ guild; discovering a particular blacksmith is a follower of the deity of war… Read More

As I’ve mentioned before, working on the Book of Beasts: Magus Codex has shown me the many holes in their spell selection particularly their lack of touch spells. The magus class is built around delivering touch spells through your weapon. However, there are far too few touch spells making the close range arcana necessary. To address this, we are working on a bunch of new touch spells for the magus with a… Read More