Jon Brazer Enterprises

Monthly Archives: January 2018

After hearing your feedback and much consideration, we have decided to reduce the price of our adventures from $10 to $6.95. This means that these exceptional adventures that you have been wanting are now permanently reduced by more than 30%. Specifically, this affects: Pathfinder Roleplaying Game Deadly Delves: To Claw the Surface Deadly Delves: The Gilded Gauntlet Deadly Delves: The Chaosfire Incursion Deadly Delves: Nine Lives for Petane Fifth Edition Deadly Delves:… Read More

Last February, we released the Book of Heroic Races: Advanced Compendium. Since development for that book started when the Advanced Class Guide was just released, we made the decision that support ends there, and we should not provide support for classes that came out later for individual races that came out later. It simply would not be fair. So shortly after the final book’s release, we got requests for an additional book… Read More

For today’s preview of the Deadly Delves: 9 Lives for Petane, we want to show you some more of the artwork inside of this adventure. We pride ourselves on having some exceptional artwork by amazing artists. The cover image was created by Luis Antonio Salas Lastra and is of a particularly nasty leukodaemon—a plague daemon—using its breath of flies ability on F’haisa, our signature lizardfolk magus, while Lindiwe our signature elan psychic… Read More

We at JBE know that you want to use more of your library in your game. To this end, we choose to be less constrained in the number of sources we utilized for the Deadly Delves: 9 Lives for Petane adventure. So instead of our typical monster that we share every Wednesday, today we are sharing an NPC. Like I mentioned earlier when showing off the amulet of nine lives, the amulet… Read More

When You Call Forth The Dead, What Horrors Will Answer? The Barony of Petane has lost its sole remaining heir at sea, and the artifact which the Petane noble line wields to ensure the region’s prosperity will only function for a member of their bloodline. To ensure that her family’s legacy continues for the sake of her realm, Baroness Jelia Petane seeks a group of experienced adventurers to delve into the Tombs… Read More

The thing that makes high level adventures so tough is that you have to take high level magic into account. Why walk into a dungeon when you can teleport in? Well the solution for the high level adventure writer is to make the dungeon so it can only be teleported into. But even then, sometimes high level players need a unique magic item or artifact to help them out of particularly difficult… Read More

Wizards are the geeks of the fantasy realm. They spend quite some time in books, prefer to spend time in a library instead of with other people, and they are frequently imagined as wearing glasses. They are the studious ones, the one that went to a university and can bend the universe with a gesture of their hand, words of power on their tongue, the right magical material within their grasp and… Read More

I want to take a break from our usual Monster Wednesday for a moment and discuss the reasons to use monsters in Traveller. In games of fantasy like D&D and Pathfinder, using monsters is fairly obvious. In cases like lions and owlbears, it is a case of survival, a man vs nature story. For orcs and goblins, they are a stand in for uncivilized humans in a non-magical world. When it comes… Read More

When I am prepping a Traveller game to run at home or a convention, I will always take the time to stat up an NPC and come up with a full backstory. This way, I always have consistent skills, the right number of dice for weapons damage and the exact equipment the character should have. This should be part of any good GM’s prep before running a game. Yet when the players… Read More

I have seen quite a few paladins in my time—both at the table and in fiction, and my favorite is O-Chul from the Order of the Stick Comics. He is what a paladin should be in my opinion, fighting for justice without overdoing it. Paladins have a stereotype of being “lawful stupid.” Frequently they appear so full of themselves and their station that they make everything about them. A paladin should put… Read More