Jon Brazer Enterprises

Monthly Archives: October 2017

Today we come to the final conjure spell. Previously, we discussed conjure animals, conjure celestial, conjure minor elementals, conjure woodland beings, and conjure elemental. As always, let’s read the spell’s text: Conjure Fey 6th-level conjuration Casting Time: 1 minute Range: 90 feet Components: V, S Duration: Concentration, up to 1 hour You summon a fey creature of challenge rating 6 or lower, or a fey spirit that takes the form of a… Read More

Be sure to check out all the expanded summon monster lists: summon monster I, summon monster II, summon monster III, and summon monster IV, summon monster V, and summon monster VI as well as summon monster VIII and summon monster IX. Summon monster VII is where you start to get crazy powerful. Celestial dire crocodiles and giant squids, fiendish mastodons, tyrannosauri and brachiosauruses. Not to mention greater elementals, bone devils, vrocks, bebilith,… Read More

With Halloween coming up awfully fast, I thought I would post one of my favorite scary monsters for this week’s Monster Wednesday. This monster is based on “The Gentlemen” from Buffy the Vampire Slayer. If you are not familiar with them, they removed their victim’s heart while the person is alive and unable to scream. Darkling CR 6 XP 2,400 CE Large fey (extraplanar) Init +3; Senses darkvision 60 ft., low-light vision;… Read More

Beware The Blackener Of Bright Waters, For She Is Come AgainRumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’ flesh melted from their bones. All evidence gathered from the sites of these massacres points to the heart… Read More

Today we come to what I consider to be the main conjuring spell: conjure elemental. Previously we covered conjure animals, conjure celestial, conjure minor elementals, and conjure woodland beings. Conjure Elemental 5th-level conjuration Casting Time: 1 minute Range: 90 feet Components: V, S, M (burning incense for air, soft clay for earth, sulfur and phosphorus for fire, or water and sand for water) Duration: Concentration, up to 1 hour You call forth… Read More

Thank you for joining us as we expand the summon monster tables. If this is your first time, check out the expanded lists for summon monster I, summon monster II, summon monster III, and summon monster IV, and summon monster V as well as summon monster VII, summon monster VIII, and summon monster IX. The megafauna, or regular animals that are incredibly huge and powerful, entered the expanded summon monster list during… Read More

Earlier this year, one of our editors proposed converting one of our Deadly Delve adventures to one of the many OSR rules sets. Figuring why not give it a try, we choose Reign of Ruin and choose Swords and Wizardry as the rules to take. Its a solid game supported by a company that we at JBE respect. So if you want to see our products in the S&W rules, make sure… Read More

Beware The Blackener Of Bright Waters, For She Is Come Again Rumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’ flesh melted from their bones. All evidence gathered from the sites of these massacres points to the… Read More

Deadly Delves: Doom of the Sky Sword (5e)

Now that we’ve covered the lowest level conjuring spells for the three classes that can summon assistance. First we covered conjure animals. Then we skipped to the highest level conjure spell: conjure celestial. Last week we talked conjure elemental. Today we talk the next logical step up from conjure animals: conjure woodland beings. First let’s take a look at the spell itself. Conjure Woodland Beings 4th-level conjuration Casting Time: 1 action Range:… Read More

We are now officially half way through the summon monster lists and this is where expanding the list of creatures to summon changes from a “want” to a problem that needs to be addressed. If you have not seen our previous expanded lists, check out summon monster I, summon monster II, summon monster III, summon monster IV, summon monster VI, summon monster VII, summon monster VIII, and summon monster IX. For summon… Read More