Monthly Archives: May 2017
Last year, we created a number of hexes for witches based on their patron, and we released them on a weekly basis until we finished them all. Now we are doing the same thing with martial arts. These are created with monks in mind, but non-monks can take these, as long as they meet the qualifications. Stone Mountain Style is designed for dwarven monks. Their style is one created by those that,… Read More
It was the end of last summer when I did the most recent review roundup. We have much to share since then so let’s jump right to it. Lets start with the 5-STAR review by Rick H. we got last night for our newest adventure Deadly Delves: The Gilded Gauntlet. There are, however, many out-of-the-box problems that need to be carefully considered. I really liked this approach- the information the characters require… Read More
A Fool And His Life Are Soon Parted! The city of Hunstoc is experiencing a rash of calamity. Livestock and horses are falling ill, children and elderly people are dying off without any explanation, and the city’s clerics can’t manage to cure the mysterious malady. The Mayor’s Office has posted a bounty on strange clockwork creatures that keep emerging from the nearby foothills outside Hunstoc’s gates. Investigating these sinister happenings leads to… Read More
What exactly should the plane of law look like? I share my thoughts.
Richard Moore, one of JBE’s two editors helmed the development of Deadly Delves: The Gilded Gauntlet, and we are thrilled that it is coming out soon. So I asked him to write a few words as a blog post, sharing his experiences in doing so. I hope you enjoy his recount as I did. Twelve Labors, Give Or Take I love collaborative game design projects. I’ve co-run campaigns in my hometown of… Read More