Pathfinder: Catfolk Web Enhancements
With Book of Heroic Races: Advanced Catfolk coming out soon, we wanted to share with you a few things written for this release that we are not including … yet. Science fiction elements have recently been stated up by Paizo for the campaign setting. Since we cannot refer to the book from which it comes, we thought we would share with you on the web some technology for catfolk. If and when there is a technology book in the Pathfinder RPG line, we will be happy to publish this and other technological elements in a supplement.
New Racial Technological Item
The following weapon is manufactured by catfolk technologists.
Type two-handed melee; Proficiency martial
Damage 1d8 piercing and 1d8 electricity; Critical x3
Capacity 8; Usage 1 charge/round; Special touch
Price 8,000 gp; Weight 11 lbs.
This longspear is fashioned from ultralight metal alloys and features an insulated grip, finger trigger, and conductive tip—similar to a stun baton but with a larger battery capacity. It also houses an intravenous injector unit in the grip which is activated by a secondary trigger. By activating the primary trigger as a swift action, the wielder can cause the tip of the longspear to charge up and crackle with electricity. On a successful melee attack, a lioness lance deals 1d8 points of electricity damage in addition to normal weapon damage, and the target must make a Fortitude save (DC = 15 + the damage dealt by the electrical charge) or be stunned for 1 round. The electricity damage and stun effect can also be delivered as a touch attack. Additionally, the lance can be loaded with a single potion which is injected into the wielder’s bloodstream when the secondary trigger is activated (also a swift action).
Requirements Craft Technological Arms and Armor, military lab; Craft DC 27; Cost 4,000 gp
New Racial Hybrid Item
The following item is made by catfolk spellcasters and technologists working in conjunction.
Aura faint transmutation; CL 6th
Slot none; Price 2,250 gp; Weight 1 lb.
These magical batteries are created by catfolk tech riggers and blessed by priests of Sekhmet. Their design is based on recovered schematics and salvaged components found in the wreckage of great starships once piloted by Sekhmet’s followers (see “In Your Campaign” for more details on these ships and where they came from) and are frequently used by their temple guardians to enhance the power of a lioness lance. A divine reservoir functions as a normal battery, except that it can be recharged by any worshiper of Sekhmet by expending one daily use of channel positive energy per charge restored, up to a maximum of 10 charges. Charges restored to the battery in this manner impart an extra 2d6 points of bonus damage (as the divine power from flame strike) to attacks with any technological weapon powered by the divine reservoir.
Requirements Channel Smite, Craft Technological Item, align weapon, production lab, caster creator must worship Sekhmet; Craft DC 27; Cost 1,125 gp
Book of Heroic Races: Advanced Catfolk is part of the Book of Heroic Races: Advanced Compendium. Download the Book of Heroic Races: Advanced Compendium now at DriveThruRPG/RPGNow, d20PFSRD, and Paizo.com.