Monthly Archives: July 2013
Back in the days of 3.5, I bemoaned the fact that intelligent weapons were near non-existent. To date, I have never been in a player in a game with a weapon that could talk back to you in any edition of D&D or Pathfinder. I’ve seen it in games I’ve GMed, but even still that is a rare thing in modern gaming. So one of my first releases in Pathfinder when I… Read More
All week long we are looking at what is in the Book of Beasts: Legendary Foes. Monday we listed all the monsters, NPCs, demigods and traps by CR. Tuesday we showed off the artwork within. Wednesday showed you how complex the NPCs were with all the class levels, archetypes, racial options, and templates layered on top of each other. Finally, today were are showing off the traps within. High level traps are… Read More
All week long, we are sharing what is in the Book of Beasts: Legendary Foes monster book for the Pathfinder Roleplaying Game. Monday we showed you a listing of all monsters, NPCs, demigods and traps by CR. Yesterday, we showed you some of the beautiful full-color art within. Today we want to talk to you about the NPCs. Originally, I was going to post another a monster from the book, but I… Read More
One of the inspirations for monsters from the Book of Beasts: Legendary Foes is the idea of the ancient monster that sleeps and awakes once every [insert any large unit of time here] to devour the entire countryside. The millennial worm is one such monster. Once it eats its fill, it goes into a cocoon and transforms into a millennial tigermoth. This even deadlier monster also appears in the Book of Beasts:… Read More