Jon Brazer Enterprises

Monthly Archives: April 2010

If you are like me, prepping a 4 hour role playing game can take an entire Saturday. I use to spend hours and hours working out all the crunch to the plot I have been thinking of all week, figuring out the nuances to an NPCs personality that could counter the player that questioned every possible inconsistency, looking for the way to help bring out the quiet player more, and ways to… Read More

Released today from Jon Brazer Enterprises is the first in a new line of short pdf products. Player Races: High Goblins are designed to possess all the flavor of a goblin while still allow the players to not be underpowered when in a group of elves, humans, and other standard races. Best of all, High Goblins is free for everyone. We ask is that you tell us what you think of High… Read More

Its been a while since I have talked about anything but Traveller. So lets talk Pathfinder. I have mentioned elsewhere that I am slated to run the published adventure path in the river nations. Since the moment I first heard about this adventure path, I have been extremely excited about this. I couldn’t help but make my first book of monsters to help with this adventure path. Monsters of the River Nations… Read More

Rounding out the previews of Mech Tech ‘n’ bot: Mech Squadrons, we take a look at what else in included in the book besides mechs. There are three mech driver careers included within: one military, one mercenary and one civilian. Today, we’re showing the whole of the civilian career today. You’ll notice that players can gain the Driver (walker) skill before starting play and the new Mustering out benefit “Mech”. You can… Read More

Today in our series of previews for Mech Tech ‘n’ bot: Mech Squadrons, we take a look at two more mechs. This pair (a Sigma 135P Personal Defense Mech and a Guardian 995T Assault Artillery) differ from the two previewed yesterday because they are not listed as “Vehicles” in their mass combat stat block. While distinctly vehicles, neither of these behave like vehicles when assembled in mass numbers in terms of damage… Read More

With Mech Tech ‘n’ bot: Mech Squadrons now being at the printer, it is time for some long awaited previews. These are appropriately timed with a big week in space history. Yesterday was both the anniversary of Yuri Gagarin’s historic flight and the anniversary of the launch of the space shuttle Columbia STS-1. Today is the anniversary of the Apollo 13 launch, where engineers at mission control were supermen in finding ways… Read More

The proof copy of Mech Tech ‘n’ bot: Mech Squadrons arrived. Now begins the process of going through and making last minute changes. As soon as I give the printer the go ahead with the print run, I’ll start posting previews. With any luck, it’ll hit store shelves before the end of the month (but it might be early May before that happens).

Kicking off the next three months of d66 releases, Jon Brazer Enterprises bring you: d66 Ships Names 3, d66 Cargoes 2, d66 Mega Corp Names, and d66 Planetary Survey Team Names. Each consists of 36 new names for quick reference in your game. The latest in the d66 Ship Names and d66 Cargoes series gives you plenty of names to toss at your players. Now when your players ask for the names… Read More