5e: Path of the Pyrorager

It has been a while since we talked much about Fifth Edition. This is a game we at the “office” love and enjoy regularly. We have several 5e projects in the works, but we’re not ready to talk about them further at this time.

What we do want to talk about is the Book of Heroes: Fearless Barbarian Paths. We released this one at the end of last year, but did not talk about it nearly as much as we would have liked. We did share with you the Path of the Giant and the Path of the War Avatar. Today I would like to share with you my personal favorite of the supplement: Path of the Pyrorager.

We shared with you a very early version of this barbarian path back in 2017, but we decided on a number of improvements to it. This is a chance for you to see how our products can change during the development process. We hope you enjoy this barbarian path in your 5e game.

Download Book of Heroes: Fearless Barbarian Paths today at the JBE Shop today. You can also find it at DriveThruRPG and the Open Gaming Store.

Path of the Pyrorager

While some barbarians describe themselves as burning with anger, the pyrorager literally catches on fire when they fly into a frenzy. Some pyroragers claim they descend from an ancient red dragon. Many scholars doubt the validity of that claim, but only voice such doubts when they are well out of earshot of any pyroragers.

Burning Fury

When you choose this path at 3rd level, your arms and weapons erupt into flames when you rage. Your melee weapon attacks deal an extra 1d6 points of fire damage when raging. This damage counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. This damage increases to 2d6 at 6th level, 3d6 at 10th level, and 4d6 at 14th level. This damage does not stack with spells or weapons that deal additional fire damage, such as a flame tongue weapon. When your rage ends, you suffer one level of exhaustion (as described in Appendix A of the PHB).

Fire Speaker

Also at 3rd level, you become proficient with the Ignan language.

Flame Body

Starting at 6th level, fire runs through your veins, granting you resistance to fire damage. At 14th level, you are immune to fire damage and are resistant to cold damage.

Fiery Allies

Upon reaching 10th level, you gain advantage on all Charisma checks when conversing with elementals that speak Ignan.

Fire Breath

Beginning at 14th level, you gain the ability to vomit forth flames. All creatures in a 30-foot line take 3d6 points of fire damage on a failed Dexterity save (DC equal to 8 + your proficiency bonus + your Charisma modifier). A successful save reduces this damage by half. Once used, you cannot use this ability again until you complete a short or long rest.

13th Age: The Deposed Heir, An Alternate Icon

All year long we are releasing alternate icons for 13th Age. Last month we started this series off with the Usurper. This time we bring you the rightful heir to the throne. The Deposed Heir is a true force in the world and a worthy part of your game.

The Deposed Heir is the equal and opposite of the Crusadress. Where she is highly organized and fights for herself when she is not battling the Diabloist and their demonic forces, the Deposed Heir fights to for the good of all people. While his ultimate goal is to retake the throne, he worked in the interim to prevent the good people of his empire to not fall at the hands of monsters and those willing to inflict harm for their own personal gain.

Quote

“For the good of one. For the good of all. We stand together, or we fall together.”

Frequent Location

Hurstshire, a small village hidden in the Fangtree Forest. This location serves as a hideout and base of operations to conduct hit and fade operations in the Usurper’s forces.

Common Knowledge

The Deposed Heir is a symbol of hope throughout the Empire. When monsters and the Usurper’s thugs attack, the people hope the Deposed Heir’s band of heroes will rescue them from their grim fate.

The Icon and Adventurers

The Deposed Heir has little ability to pay adventurers. As such few that rally to his cause stay when their bellies grow hungry. Those that do believe in justice and honor. His rewards tend to be in things unrelated to material wealth.

Allies

The Deposed Heir has no official allies. Those that would side with him protect their own. Unofficially, the Archmage and High Priestess send those loyal to them on missions that will help the Deposed Heir, under the guise that they are helping the people and unaware of how their actions thwarted the Usurper’s plans. Trade missions from the Dwarf King and the High Elf get raided with mysterious frequency and en up in the Deposed Heir’s hands.

Enemies

Unfortunately, the list of the Deposed Heir’s enemies is not so short. While the Usurper is the icon that pursues this icon with the most gusto, the Orc Warlord is not far behind in being well motivated. The forces of the Deposed Heir’s now deceased parent gave chase to the Warlord’s troops and now the Orc and those forces are eager to return the favor.

Less of an enemy and more of opportunists attempting to seize some power are the Diabloist and the Lich Queen. Should the Deposed Heir fall, these two will have one less symbol of good being a perpetual thorn in their figurative sides.

History

The heir to the Empire’s throne was taught both statesmanship and military tactics. Instead of taking an easy assignment with the military, he served as a battlefield officer, fighting, eating, and sleeping alongside those he commanded. That was where he was when the capital was attacked. The assassin sent to kill him did not count on the loyalty of his comrads choosing to die in his stead. Now he uses that same training to survive and strike at those that would do the people harm.

The Reason to Fear

Attack the weak and powerless and the Deposed Heir will hunt you down and make you regret your cruelty, at least for a short while.

All this leads us to the equal and opposite of the Archmage, the Fleshcrafter.

Support the series by sharing it on social media and by downloading our 13th Age titles at the JBE Shop, DriveThruRPG, and the Open Gaming Store.

Pathfinder 1e: Character Codex Coming Soon

If you follow Jon Brazer Enterprises on Twitter or Facebook, you may have seen the announcement that we are working on our next major 1e Pathfinder project. We call it the Book of Beasts: Character Codex. This book is going to be similar to the NPC Codex by Paizo in that it provides 20 NPCs—one for each level—for each class detailed in the book. This way you always have an NPC at the level you need for that class. Unlike the original Codex, this book will focus on classes not in the core rulebook. We will be covering classes detailed in the Advanced Player’s Guide, Advanced Class Guide, and Ultimate Magic.

The obvious question is, “Why do this now?” Pathfinder 1e is no longer supported by the main company and at least some portion of the audience has moved to the new edition. So why continue to support the older edition? First and foremost, we at JBE prefer the older edition. This is the edition we enjoy, and we want to continue supporting it. Why didn’t we do this book years ago when it was still the current edition? Honestly, I always expected Paizo to do it. I learned a strong lesson from the Book of the River Nations, where we took the OGL Kingmaker rules and reprinted them in a standalone book for players: namely “don’t do books that I expect the main company to do in the future.” While the book sold incredibly well at the time and is still one of our top 3 selling books of all time, sales of it essentially ended the moment that Ultimate Campaign was released. So we held off on a number of very good ideas for Pathfinder 1e that we expected to be done by the primary publisher. Now that they’ve moved on and we are still here, we think now is a good time to produce those books and adventures we talked about before. Watch this space for more Pathfinder 1e books and blog posts.

We will be releasing this book as a subscription and bundling it all up when complete. We’re borrowing this idea from some of our fellow publishers that the earlier you subscribe to this project, the lower the price will be. The price will go up as we add more PDFs to the subscription. So if you know you are going to want this, subscribe as soon as it comes out. What will subscribers get? They get the individual PDFs and a PDF of the final Book of Beasts: Character Codex Compendium as well as a coupon to order the final print version at a reduced price. As an added bonus, subscribers will also get the Hero Lab classic files of the characters. We will be selling them separately for those that are not interested in the full subscription, but subscribers get them included.

So what is the scope of the Character Codex Subscription? As mentioned above, we’re limiting the classes we’re drawing from the Advanced Player’s Guide, Ultimate Magic, and the Advanced Class Guide. We will be utilizing feats, spells and archetypes from these books plus the core rulebook, Ultimate Combat, and the Advanced Race Guide. That will provide you with some excellent NPCs from a diverse set of books. Some quick math though: 18-ish pages for 17 classes in those three books comes to over 300 pages for the NPCs. Note that doesn’t include any possible appendixes we know we’ll need (eidolons, mounts, familiars, etc) let alone any we haven’t thought of yet, nor anything else that will require pages (i.e. Title Page, OGL, etc). That is more than a little intimidating for a company our size. Currently, the Book of Heroic Races: Advanced Compendium is our largest book at around 250 pages and that took 2 years and a lot of sweat to finish. So we are thinking of covering 12 classes in this outing. That puts this project at around 200 pages before everything mentioned above. While still a stretch, it is considerably more manageable.

The question then becomes which classes do we include. The warpriest is almost ready to send off to the editors, and we have artwork picked out for the arcanist, magus, and slayer classes so they’re definitely in. That still leaves us 8 classes to pick. This is where you come in. Tell us what classes you want to see by voting in the poll below. If you don’t see the poll because of the browser you are using or various settings or if there are some classes you want covered above all others, please leave us a comment below.

Are you excited for this project, for additional Pathfinder 1e support? Is there something you want us to produce that is not yet available? We want to hear your voice. Tell us your thoughts. Post a comment and let your voice be heard.

Download all of JBE’s Pathfinder 1e books at the JBE Shop, DriveThruRPG, Paizo, and the Open Gaming Store.

Traveller: More d66 Lists?

Hey Traveller fans,

I got a request recently for more d66 lists. Do you want to see more? If so, tell us what additional lists would you like to see? Sure we can do more ship names, more planet names, more robot names, but us that what you are looking for? Or would you rather see more lists like “reasons why your communication/sensors systems are not working” or “robot’s current instructions” where they provide a reason for things happening. Is there any category that is not covered well by existing lists that you want to see done? Tell us your thoughts in the comments below and vote in the poll.

Pathfinder 1e: NPC or Monster “Codex” II?

After a number of conversations, I have hear a desire for either a spiritual successor to Paizo’s Monster Codex or the NPC Codex. I sat back, thought about it and it seems that such a product is not only possible but quite doable. I know I never did it before because I was always expecting Paizo to do such a book. Since that obviously never transpired and there appears to still be a desire for such a product, I would like to ask you for your opinion. Which appeals to you more?

Vote in the poll above and make sure to leave a comment below if you feel strongly about either book or some aspect of it. Perhaps you want it to focus on the Advanced Players Guide, it maybe you want Ultimate Psionic classes mixed in. Maybe you want more occultist minotaurs and shifter samsarans instead of elf witches or halfling inquisitors? Share your thoughts.

After voting, make sure you stop over at DriveThruRPG and grab one of our many adventures while they are in sale for only $5. This sale lasts only a few more days do head over there now.

Pathfinder 1e: 3 of Our Highest Rated Adventures

We at Jon Brazer Enterprises are proud of our Pathfinder adventures. We bring you high quality adventures with awesome artwork. Having said that, we’re obviously biased. We today we are sharing with you the opinions of those unbiased: reviewers. Here are three of our highest-rated adventures. With quality this good, Pathfinder 1e GMs looking for new adventures will want to download them now.

Deadly Delves: The Gilded Gauntlet

– Level 9

Two different reviewers gave Deadly Delves: The Gilded Gauntlet 5 Stars. The first, Endzeitgeist, had this to say about it:

“[I]t’s very hard to generate a module that challenges veterans, yet remains FAIR. The gilded gauntlet manages just that. This is one of the hardest dungeon-complexes I have ever had the pleasure to run, but it is hard without resorting to ridiculous amounts of save-or-suck tricks or unfair enemy/hazard placement, instead focusing on presenting a tightly-woven, intricate web of unique rooms and tricks, on showing what you can do with the format. In short, this is one of the best examples of a gauntlet-style dungeon I have ever seen…also thanks to its impressive use of blending terrain, strategy and cartography in its challenges.

“This is a module that requires both brains and brawn to solve and it will challenge even groups that usually waltz through published modules. In short: This is glorious. It may not win any rewards for its story, but it doesn’t have to – it is FUN. Yes, capital letters. If you and your group are bored, if you’re looking for a challenge that blends new-school tactics and strategy with old-school emphasis on smarts, then this is the dungeon for you. I absolutely adored this dungeon and consider it an excellent and uncommon option that feels like a refreshing breath of fresh air in the genre of new school dungeon explorations. The sheer diversity of the challenges posed herein and the clever use of the maps and terrain in particular elevate this adventure beyond its brethren. Hence, it is my pleasure to award this 5 stars + seal of approval – and this qualifies as a candidate for my Top Ten of 2017.”

Another review that gave it 5 stars also had this to say about it.

“There are… many out-of-the-box problems that need to be carefully considered. I really liked this approach- the information the characters require is readily available, but making sense of it is key. Further, the encounters mix monsters with hazards in interesting environments. There’s a lot of content for the price, and I look forward to using it.”

Download this adventure at DriveThruRPG, Paizo, the Open Gaming Store, or the JBE Shop.

Deadly Delves: To Claw the Surface

– Level 1

Deadly Delves: To Claw the Surface (PFRPG)Our next 5-Star rated adventure is Deadly Delves: To Claw the Surface. This adventure features the PCs falling down deep inside a cave tunnel and have to find their way back our again. But what did reviewer Endzeitgeist have to say when he gave it such a high rating? He said:

“What we have here, to put it bluntly, is excellence. The attention to detail and amazing atmosphere, the creative set-pieces that organically flow together, the blending and development of themes – they all fit together so well. It’s weird, really – the adventure is, for all intents and purposes, very technical in its craftsmanship. At the same time, though, it also manages to evoke a sense of atmosphere you only very rarely get to see. In fact, this felt in many instances almost like an OSR-module, with so much care poured into the details, the small bits. There is a subtle, playful artistry in this adventure, one that made me reminisce about Tomb Raider, about some survival movies, about classic dwarven-themed adventures and underworld exploration…but at the same time, the adventure manages to somehow transcend all these diverse influences, weaving them into something distinct, novel and exciting.

“I’ll just come out and say it: This is one of the best 1st level modules available for PFRPG. It’s, in fact, good enough to warrant checking out even if you play another system. This is a true gem, and will receive 5 stars + my seal of approval, granted without any hesitation. It also qualifies as a candidate for my Top Ten of 2017.”

Download this adventure at DriveThruRPG, Paizo, the Open Gaming Store, or the JBE Shop.

Deadly Delves: Nine Lives For Petane

– Level 12

The last one we’re showcasing today is the highest level of the three. Deadly Delves: Nine Lives for Petane takes place in a dungeon where the PCs are looking for the corpse of a specific person and have to resurrect them to find out which is which. They have a magic item that will help them in this endeavor, but it features a powerful curse for those that use it. When Endzeitgeist gave it his 5 Star rating, he had this to say about it:

“I wasn’t surprised to see this adventure sport pretty interesting and challenging adversaries. What did surprise me, though, was how well this adventure played. This is a dungeon that works better in play than on paper, and the tie-in with the easily replaced divine angles, demons and ancient cultures can make this work within the context of a ton of different settings[.] … The amulet, as a powerful angle, can provide a helpful change of pace for high-powered games and potentially provide a cool angle to go further planar.

“Beyond the stats and mechanical aspects, this module, as a whole, makes for one of the few rewarding high-level modules out there. All in all, this one does not necessarily reinvent the wheel, but doesn’t have to. It is a cool, interesting module that can, if you choose, provide a great transition towards the world of high-level gaming. My final verdict will clock in at 5 stars + seal of approval.”

Download this adventure at DriveThruRPG, Paizo, the Open Gaming Store, or the JBE Shop.

Pathfinder 1e: Errata Coming Soon

At Jon Brazer Enterprises, we pride ourselves on our quality of work. Our artwork is top notch and our writing is even better. We always strive to deliver the best role playing game books to you. That is the reputation we want and always strive for with every book we release.

The Book of Heroic Races: Occult Intrigue in the Wilderness was not our best work. A number of errors made it into the final text. Normally we would have fixed them, uploaded a new version, and moved on. However, we did not for this book. I made the less than wise call of not doing that since we were gearing up for the new version of the game at that point.

Since then, fans have continued to ask for an updated version of this book. We listened to you and are addressing those issues. We should make sure all our books are up to our high standards, not leaving any book behind. Permitting such mistakes to go unresolved regardless of edition is forthcoming is a blot on our resume that we do not want. Yesterday I started going through the book to address the issues with the book described in a review by Endzeitgeist. Once it is completed, we will release an updated PDF. We will also make the changes available as a viewable Google Doc for those with a print book to easily see what was changed.

If you have any other issues with this or any of our other books, please let us know over at our Facebook group, Twitter, or in a comment to our blog. We will work to insure our quality of work is high and your feedback is an important part of that.

Discover 5 New Careers for your Traveller Game

Even the Emperor of the Imperium has a Past.

Whether it’s someone who pushes the boundaries of known space or an average citizen waiting tables, every Traveller brings different experiences to their adventures. Now you can bring to life new and varied characters for your Traveller game with Foreven Worlds: Careers Beyond the Claw! This supplement adds five new careers perfect for your game, whether in the lawless region past the Imperial border or well within its safer boundaries. Each new career features a D66 list of events, offering more replay value and new surprises.

This 30-page book for the Traveller Roleplaying Game features the following careers:

  • Athlete—a former sports professional who pushes their limits of physical endurance
  • Customer Service—a dedicated waitstaffer, someone who gets yelled at when the company makes a mistake, or a people pleaser who makes the customer happy no matter what
  • Frontierist—an explorer who goes beyond the edge of civilization to mine and forage, search for ancient ruins, or change a planet’s environment to make it habitable
  • Medical Professional—a person who dedicates their life to performing delicate surgery, nursing the sick and wounded, providing long-term care, or providing physical therapist
  • System Guard—a member of the space military protecting a single solar system, whether they’re part of the line crew, inspectors’ department, or planetary patrol

Play a New Character and Have a New Experience!

Download Foreven Worlds Careers Beyond the Claw today for your Traveller game exclusively at DriveThruRPG.

13th Age: The Usurper, An Alternate Icon

Something I’ve thought about for years is a number of alternate icons for 13th Age games. Some are radical changes from the standard icons. Others are an equal and opposites from the norm. For too long I have kept them to myself. Today I am sharing the first of them with you.

The Usurper is the equal and opposite of the Emperor. Where the Emperor tries to be a unifying force for the good of all, the Usurper cares only for himself. He may have ousted the Emperor from power, but he does not have complete control over the land. He has the support of orcs, hobgoblins, and many other monstrous races that helped him attain power. The nobility are not entirely convinced supporting the Usurper is a great idea, but those that want to live pay lip service and taxes required of them.

The Usurper does not care for those that do not support him and is more than willing to let them succumb to the ravening hungers of his supporters. He wants to prove to everyone, especially himself and his long since dead and unloving parents, that he is just as important than those that came before him.

Quote

“Those disloyal to me shall not live to see the dawn.”

Frequent Location

Farenia, his makeshift capital and the center of his support.

Common Knowledge

The Usurper is the symbol of uncertainty throughout the Empire. No one knows which of his whims will win the day, law and order or pettiness and revenge.

The Icon and Adventurers

The Usurper frequently hires adventurers to keep peace throughout the Empire, but the best paying jobs go to those with a positive relationship towards him. Those higher paying jobs range from disposing of guards still loyal to the former monarch to rounding up villagers that spit at mention of the new ruler and bring them to the Usurper for reeducation.

Allies

The Usurper is supposed by the Orc Warlord. Without his armies, the Usurper would not have had the strength to sieze control. The Orc Warlord is allowed to terrorize a part of the Empire he has wanted for some time. The Three Dragons also supported the Usurper as they provided air support during the fight for control for the Empire. They were paid a considerable amount of gold from the Empire’s coffers for their assistance. Rumor has it they send a messenger with “requests” that the Usurper dare not refuse.

Enemies

Where the Emperor and the Great Druid held an uneasy truce, the Usurper blatently ignores That long held truce in an effort to prop up his government. The Great Druid sees the clear-cutting of forests and wholesale slaughter of animals as a declaration of war and is responding in kind. Both the Dwarf King and the High Elf have met with Usurper and have found him wanting; both have told their people to not support him. The Usurper takes such a stance as proof of hostility from these icons.

History

A former well-funded noble, the Usurper rose to power through a mix of cult of personality and paying others to support him. Few thought him truly dangerous until after he seized control and began executing detractors.

The Reason to Fear

All will be fine with the Usurper in charge until he decides that you are the enemy.

All of this leads us to the next in the series of Alternate Icons, The Deposed Heir, as a replacement for the Crusadress. But that is for next time.

Download all of JBE’s 13th Age products at JonBrazer.com, DriveThruRPG, and the Open Gaming Store.

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